AutoSpriteBase Member List

This is the complete list of members for AutoSpriteBase, including all inherited members.
AddSpriteResizedDelegate(SpriteResizedDelegate del)SpriteBase
SpriteBase.AnchorSpriteRoot
anchorSpriteRoot
ANCHOR_METHOD enum nameSpriteRoot
AnimatingSpriteBase
animationsAutoSpriteBase
AnimCompleteDelegate(SpriteBase sprite)SpriteBase
AnimFrameDelegate(SpriteBase sprite, int frame)SpriteBase
autoResizeSpriteRoot
bleedCompensationSpriteRoot
BottomRightSpriteRoot
CalcPixelToUV()SpriteRoot
CalcSize()SpriteRoot
Clear()AutoSpriteBase [virtual]
ClippedSpriteRoot
ClippingRectSpriteRoot
colorSpriteRoot
SpriteBase.ColorSpriteRoot
Copy(SpriteRoot s)AutoSpriteBase
SpriteRoot.Copy(SpriteRoot s)SpriteRoot [virtual]
CopyAll(SpriteRoot s)AutoSpriteBase [virtual]
CurAnimIndexSpriteBase
defaultAnimSpriteBase
DefaultFrameAutoSpriteBase
Delete()SpriteBase [virtual]
DoAnim(int index)AutoSpriteBase
DoAnim(string name)AutoSpriteBase
DoAnim(UVAnimation anim)AutoSpriteBase
DoNotTrimImagesAutoSpriteBase
doNotTrimImagesAutoSpriteBase
drawLayerSpriteRoot
GetAnim(string name)AutoSpriteBase
GetCenterPoint()SpriteRoot
GetCurAnim()AutoSpriteBase
GetStateIndex(string stateName)AutoSpriteBase [virtual]
GetUVs()SpriteRoot
GetVertices()SpriteRoot
heightSpriteRoot
Hide(bool tf)SpriteBase [virtual]
hideAtStartSpriteRoot
ignoreClippingSpriteRoot
ImageSizeSpriteRoot
IsAnimating()SpriteBase
IsHidden()SpriteRoot
ManagedSpriteRoot
managedSpriteRoot
managerSpriteRoot
offsetSpriteRoot
PauseAnim()SpriteBase
persistentSpriteRoot
PixelCoordToUVCoord(Vector2 xy)SpriteRoot
PixelCoordToUVCoord(int x, int y)SpriteRoot
pixelPerfectSpriteRoot
PixelSizeSpriteRoot
PixelSpaceToUVSpace(Vector2 xy)SpriteRoot
PixelSpaceToUVSpace(int x, int y)SpriteRoot
planeSpriteRoot
PlayAnim(UVAnimation anim, int frame)AutoSpriteBase
PlayAnim(UVAnimation anim)AutoSpriteBase
PlayAnim(int index, int frame)AutoSpriteBase
PlayAnim(int index)AutoSpriteBase [virtual]
PlayAnim(string name, int frame)AutoSpriteBase
PlayAnim(string name)AutoSpriteBase [virtual]
PlayAnimInReverse(UVAnimation anim)AutoSpriteBase
PlayAnimInReverse(UVAnimation anim, int frame)AutoSpriteBase
PlayAnimInReverse(int index)AutoSpriteBase [virtual]
PlayAnimInReverse(int index, int frame)AutoSpriteBase
PlayAnimInReverse(string name)AutoSpriteBase [virtual]
PlayAnimInReverse(string name, int frame)AutoSpriteBase
playAnimOnStartSpriteBase
RemoveSpriteresizedDelegate(SpriteResizedDelegate del)SpriteBase
RenderCameraSpriteRoot
RevertToStatic()SpriteBase
SetAnchor(ANCHOR_METHOD a)SpriteRoot
SetAnimCompleteDelegate(AnimCompleteDelegate del)SpriteBase
SetAnimFrameDelegate(AnimFrameDelegate del)SpriteBase
SetBleedCompensation(float x, float y)SpriteRoot
SetBleedCompensation(Vector2 xy)SpriteRoot
SetCamera()SpriteRoot
SetCamera(Camera c)SpriteRoot [virtual]
SetColor(Color c)SpriteRoot [virtual]
SetCurFrame(int index)AutoSpriteBase
SetDrawLayer(int layer)SpriteRoot
SetFrameInfo(SPRITE_FRAME fInfo)SpriteRoot
SetFramerate(float fps)SpriteBase
SetMaterial(Material mat)SpriteRoot
SetOffset(Vector3 o)SpriteRoot
SetPlane(SPRITE_PLANE p)SpriteRoot
SetSize(float w, float h)SpriteRoot [virtual]
SetSpriteResizedDelegate(SpriteResizedDelegate del)SpriteBase
SetState(int index)AutoSpriteBase [virtual]
SetTexture(Texture2D tex)SpriteRoot
Setup(float w, float h)AutoSpriteBase
Setup(float w, float h, Material material)AutoSpriteBase
SpriteBase.SetUVs(Rect uv)SpriteRoot
SetUVsFromPixelCoords(Rect pxCoords)SpriteRoot
SetWindingOrder(WINDING_ORDER order)SpriteRoot
SPRITE_PLANE enum nameSpriteRoot
SpriteResizedDelegate(float newWidth, float newHeight, SpriteRoot sprite)SpriteRoot
StatesAutoSpriteBase
StopAnim()AutoSpriteBase [virtual]
TopLeftSpriteRoot
TruncateBottom(float pct)SpriteRoot [virtual]
TruncateLeft(float pct)SpriteRoot [virtual]
TruncateRight(float pct)SpriteRoot [virtual]
TruncateTop(float pct)SpriteRoot [virtual]
Unclip()SpriteRoot [virtual]
UnclippedBottomRightSpriteRoot
UnclippedTopLeftSpriteRoot
UnpauseAnim()AutoSpriteBase
Untruncate()SpriteRoot [virtual]
UpdateCamera()SpriteRoot
UpdateUVs()SpriteRoot [virtual]
widthSpriteRoot
windingSpriteRoot
WINDING_ORDER enum nameSpriteRoot

Generated on Thu Sep 8 16:31:15 2011 for EZ GUI by  doxygen 1.6.1