SimpleSprite Member List

This is the complete list of members for SimpleSprite, including all inherited members.
AnchorSpriteRoot
anchorSpriteRoot
ANCHOR_METHOD enum nameSpriteRoot
autoResizeSpriteRoot
bleedCompensationSpriteRoot
BottomRightSpriteRoot
CalcPixelToUV()SpriteRoot
CalcSize()SpriteRoot
Clear()SimpleSprite [virtual]
ClippedSpriteRoot
ClippingRectSpriteRoot
ColorSpriteRoot
colorSpriteRoot
Copy(SpriteRoot s)SimpleSprite
SpriteRoot.Copy(SpriteRoot s)SpriteRoot [virtual]
Create(string name, Vector3 pos)SimpleSprite [static]
Create(string name, Vector3 pos, Quaternion rotation)SimpleSprite [static]
Delete()SpriteRoot [virtual]
drawLayerSpriteRoot
GetCenterPoint()SpriteRoot
GetStateIndex(string stateName)SimpleSprite [virtual]
GetUVs()SpriteRoot
GetVertices()SpriteRoot
heightSpriteRoot
Hide(bool tf)SpriteRoot [virtual]
hideAtStartSpriteRoot
ignoreClippingSpriteRoot
ImageSizeSpriteRoot
IsHidden()SpriteRoot
lowerLeftPixelSimpleSprite
ManagedSpriteRoot
managedSpriteRoot
managerSpriteRoot
offsetSpriteRoot
persistentSpriteRoot
PixelCoordToUVCoord(Vector2 xy)SpriteRoot
PixelCoordToUVCoord(int x, int y)SpriteRoot
pixelDimensionsSimpleSprite
pixelPerfectSpriteRoot
PixelSizeSpriteRoot
PixelSpaceToUVSpace(Vector2 xy)SpriteRoot
PixelSpaceToUVSpace(int x, int y)SpriteRoot
planeSpriteRoot
RenderCameraSpriteRoot
SetAnchor(ANCHOR_METHOD a)SpriteRoot
SetBleedCompensation(float x, float y)SpriteRoot
SetBleedCompensation(Vector2 xy)SpriteRoot
SetCamera()SpriteRoot
SetCamera(Camera c)SpriteRoot [virtual]
SetColor(Color c)SpriteRoot [virtual]
SetDrawLayer(int layer)SpriteRoot
SetFrameInfo(SPRITE_FRAME fInfo)SpriteRoot
SetLowerLeftPixel(Vector2 lowerLeft)SimpleSprite
SetLowerLeftPixel(int x, int y)SimpleSprite
SetMaterial(Material mat)SpriteRoot
SetOffset(Vector3 o)SpriteRoot
SetPixelDimensions(Vector2 size)SimpleSprite
SetPixelDimensions(int x, int y)SimpleSprite
SetPlane(SPRITE_PLANE p)SpriteRoot
SetSize(float w, float h)SpriteRoot [virtual]
SetState(int index)SimpleSprite [virtual]
SetTexture(Texture2D tex)SpriteRoot
Setup(float w, float h, Vector2 lowerleftPixel, Vector2 pixeldimensions)SimpleSprite
Setup(float w, float h, Vector2 lowerleftPixel, Vector2 pixeldimensions, Material material)SimpleSprite
SetUVs(Rect uv)SpriteRoot
SetUVsFromPixelCoords(Rect pxCoords)SpriteRoot
SetWindingOrder(WINDING_ORDER order)SpriteRoot
SPRITE_PLANE enum nameSpriteRoot
SpriteResizedDelegate(float newWidth, float newHeight, SpriteRoot sprite)SpriteRoot
TopLeftSpriteRoot
TruncateBottom(float pct)SpriteRoot [virtual]
TruncateLeft(float pct)SpriteRoot [virtual]
TruncateRight(float pct)SpriteRoot [virtual]
TruncateTop(float pct)SpriteRoot [virtual]
Unclip()SpriteRoot [virtual]
UnclippedBottomRightSpriteRoot
UnclippedTopLeftSpriteRoot
Untruncate()SpriteRoot [virtual]
UpdateCamera()SpriteRoot
UpdateUVs()SpriteRoot [virtual]
widthSpriteRoot
windingSpriteRoot
WINDING_ORDER enum nameSpriteRoot

Generated on Thu Sep 8 16:31:17 2011 for EZ GUI by  doxygen 1.6.1