SpriteBase Member List

This is the complete list of members for SpriteBase, including all inherited members.
AddSpriteResizedDelegate(SpriteResizedDelegate del)SpriteBase
AnchorSpriteRoot
anchorSpriteRoot
ANCHOR_METHOD enum nameSpriteRoot
AnimatingSpriteBase
AnimCompleteDelegate(SpriteBase sprite)SpriteBase
AnimFrameDelegate(SpriteBase sprite, int frame)SpriteBase
autoResizeSpriteRoot
bleedCompensationSpriteRoot
BottomRightSpriteRoot
CalcPixelToUV()SpriteRoot
CalcSize()SpriteRoot
Clear()SpriteBase [virtual]
ClippedSpriteRoot
ClippingRectSpriteRoot
colorSpriteRoot
ColorSpriteRoot
SpriteRoot.Copy(SpriteRoot s)SpriteRoot [virtual]
CurAnimIndexSpriteBase
defaultAnimSpriteBase
Delete()SpriteBase [virtual]
drawLayerSpriteRoot
GetCenterPoint()SpriteRoot
GetStateIndex(string stateName)SpriteRoot [pure virtual]
GetUVs()SpriteRoot
GetVertices()SpriteRoot
heightSpriteRoot
Hide(bool tf)SpriteBase [virtual]
hideAtStartSpriteRoot
ignoreClippingSpriteRoot
ImageSizeSpriteRoot
IsAnimating()SpriteBase
IsHidden()SpriteRoot
managedSpriteRoot
ManagedSpriteRoot
managerSpriteRoot
offsetSpriteRoot
PauseAnim()SpriteBase
persistentSpriteRoot
PixelCoordToUVCoord(Vector2 xy)SpriteRoot
PixelCoordToUVCoord(int x, int y)SpriteRoot
pixelPerfectSpriteRoot
PixelSizeSpriteRoot
PixelSpaceToUVSpace(Vector2 xy)SpriteRoot
PixelSpaceToUVSpace(int x, int y)SpriteRoot
planeSpriteRoot
playAnimOnStartSpriteBase
RemoveSpriteresizedDelegate(SpriteResizedDelegate del)SpriteBase
RenderCameraSpriteRoot
RevertToStatic()SpriteBase
SetAnchor(ANCHOR_METHOD a)SpriteRoot
SetAnimCompleteDelegate(AnimCompleteDelegate del)SpriteBase
SetAnimFrameDelegate(AnimFrameDelegate del)SpriteBase
SetBleedCompensation(float x, float y)SpriteRoot
SetBleedCompensation(Vector2 xy)SpriteRoot
SetCamera()SpriteRoot
SetCamera(Camera c)SpriteRoot [virtual]
SetColor(Color c)SpriteRoot [virtual]
SetDrawLayer(int layer)SpriteRoot
SetFrameInfo(SPRITE_FRAME fInfo)SpriteRoot
SetFramerate(float fps)SpriteBase
SetMaterial(Material mat)SpriteRoot
SetOffset(Vector3 o)SpriteRoot
SetPlane(SPRITE_PLANE p)SpriteRoot
SetSize(float w, float h)SpriteRoot [virtual]
SetSpriteResizedDelegate(SpriteResizedDelegate del)SpriteBase
SetState(int index)SpriteRoot [pure virtual]
SetTexture(Texture2D tex)SpriteRoot
SetUVs(Rect uv)SpriteRoot
SetUVsFromPixelCoords(Rect pxCoords)SpriteRoot
SetWindingOrder(WINDING_ORDER order)SpriteRoot
SPRITE_PLANE enum nameSpriteRoot
SpriteResizedDelegate(float newWidth, float newHeight, SpriteRoot sprite)SpriteRoot
StopAnim()SpriteBase [virtual]
TopLeftSpriteRoot
TruncateBottom(float pct)SpriteRoot [virtual]
TruncateLeft(float pct)SpriteRoot [virtual]
TruncateRight(float pct)SpriteRoot [virtual]
TruncateTop(float pct)SpriteRoot [virtual]
Unclip()SpriteRoot [virtual]
UnclippedBottomRightSpriteRoot
UnclippedTopLeftSpriteRoot
Untruncate()SpriteRoot [virtual]
UpdateCamera()SpriteRoot
UpdateUVs()SpriteRoot [virtual]
widthSpriteRoot
windingSpriteRoot
WINDING_ORDER enum nameSpriteRoot

Generated on Thu Sep 8 16:31:17 2011 for EZ GUI by  doxygen 1.6.1