SpriteBase Member List
This is the complete list of members for
SpriteBase
, including all inherited members.
AddSpriteResizedDelegate
(SpriteResizedDelegate del)
SpriteBase
Anchor
SpriteRoot
anchor
SpriteRoot
ANCHOR_METHOD
enum name
SpriteRoot
Animating
SpriteBase
AnimCompleteDelegate
(SpriteBase sprite)
SpriteBase
AnimFrameDelegate
(SpriteBase sprite, int frame)
SpriteBase
autoResize
SpriteRoot
bleedCompensation
SpriteRoot
BottomRight
SpriteRoot
CalcPixelToUV
()
SpriteRoot
CalcSize
()
SpriteRoot
Clear
()
SpriteBase
[virtual]
Clipped
SpriteRoot
ClippingRect
SpriteRoot
color
SpriteRoot
Color
SpriteRoot
SpriteRoot.Copy
(SpriteRoot s)
SpriteRoot
[virtual]
CurAnimIndex
SpriteBase
defaultAnim
SpriteBase
Delete
()
SpriteBase
[virtual]
drawLayer
SpriteRoot
GetCenterPoint
()
SpriteRoot
GetStateIndex
(string stateName)
SpriteRoot
[pure virtual]
GetUVs
()
SpriteRoot
GetVertices
()
SpriteRoot
height
SpriteRoot
Hide
(bool tf)
SpriteBase
[virtual]
hideAtStart
SpriteRoot
ignoreClipping
SpriteRoot
ImageSize
SpriteRoot
IsAnimating
()
SpriteBase
IsHidden
()
SpriteRoot
managed
SpriteRoot
Managed
SpriteRoot
manager
SpriteRoot
offset
SpriteRoot
PauseAnim
()
SpriteBase
persistent
SpriteRoot
PixelCoordToUVCoord
(Vector2 xy)
SpriteRoot
PixelCoordToUVCoord
(int x, int y)
SpriteRoot
pixelPerfect
SpriteRoot
PixelSize
SpriteRoot
PixelSpaceToUVSpace
(Vector2 xy)
SpriteRoot
PixelSpaceToUVSpace
(int x, int y)
SpriteRoot
plane
SpriteRoot
playAnimOnStart
SpriteBase
RemoveSpriteresizedDelegate
(SpriteResizedDelegate del)
SpriteBase
RenderCamera
SpriteRoot
RevertToStatic
()
SpriteBase
SetAnchor
(ANCHOR_METHOD a)
SpriteRoot
SetAnimCompleteDelegate
(AnimCompleteDelegate del)
SpriteBase
SetAnimFrameDelegate
(AnimFrameDelegate del)
SpriteBase
SetBleedCompensation
(float x, float y)
SpriteRoot
SetBleedCompensation
(Vector2 xy)
SpriteRoot
SetCamera
()
SpriteRoot
SetCamera
(Camera c)
SpriteRoot
[virtual]
SetColor
(Color c)
SpriteRoot
[virtual]
SetDrawLayer
(int layer)
SpriteRoot
SetFrameInfo
(SPRITE_FRAME fInfo)
SpriteRoot
SetFramerate
(float fps)
SpriteBase
SetMaterial
(Material mat)
SpriteRoot
SetOffset
(Vector3 o)
SpriteRoot
SetPlane
(SPRITE_PLANE p)
SpriteRoot
SetSize
(float w, float h)
SpriteRoot
[virtual]
SetSpriteResizedDelegate
(SpriteResizedDelegate del)
SpriteBase
SetState
(int index)
SpriteRoot
[pure virtual]
SetTexture
(Texture2D tex)
SpriteRoot
SetUVs
(Rect uv)
SpriteRoot
SetUVsFromPixelCoords
(Rect pxCoords)
SpriteRoot
SetWindingOrder
(WINDING_ORDER order)
SpriteRoot
SPRITE_PLANE
enum name
SpriteRoot
SpriteResizedDelegate
(float newWidth, float newHeight, SpriteRoot sprite)
SpriteRoot
StopAnim
()
SpriteBase
[virtual]
TopLeft
SpriteRoot
TruncateBottom
(float pct)
SpriteRoot
[virtual]
TruncateLeft
(float pct)
SpriteRoot
[virtual]
TruncateRight
(float pct)
SpriteRoot
[virtual]
TruncateTop
(float pct)
SpriteRoot
[virtual]
Unclip
()
SpriteRoot
[virtual]
UnclippedBottomRight
SpriteRoot
UnclippedTopLeft
SpriteRoot
Untruncate
()
SpriteRoot
[virtual]
UpdateCamera
()
SpriteRoot
UpdateUVs
()
SpriteRoot
[virtual]
width
SpriteRoot
winding
SpriteRoot
WINDING_ORDER
enum name
SpriteRoot
Generated on Thu Sep 8 16:31:17 2011 for EZ GUI by
1.6.1