SpriteManager Member List

This is the complete list of members for SpriteManager, including all inherited members.
AddSprite(GameObject go)SpriteManager
AddSprite(SpriteRoot sprite)SpriteManager
allocBlockSizeSpriteManager
AlreadyAdded(SpriteRoot sprite)SpriteManager
autoUpdateBoundsSpriteManager
CancelBoundsUpdate()SpriteManager
CreateSprite(GameObject prefab)SpriteManager
CreateSprite(GameObject prefab, Vector3 position, Quaternion rotation)SpriteManager
MoveBehind(SpriteMesh_Managed toMove, SpriteMesh_Managed reference)SpriteManager
MoveInfrontOf(SpriteMesh_Managed toMove, SpriteMesh_Managed reference)SpriteManager
MoveToBack(SpriteMesh_Managed s)SpriteManager
MoveToFront(SpriteMesh_Managed s)SpriteManager
persistentSpriteManager
PixelCoordToUVCoord(Vector2 xy)SpriteManager
PixelCoordToUVCoord(int x, int y)SpriteManager
PixelSpaceToUVSpace(Vector2 xy)SpriteManager
PixelSpaceToUVSpace(int x, int y)SpriteManager
RemoveSprite(SpriteRoot sprite)SpriteManager
ScheduleBoundsUpdate(float seconds)SpriteManager
UpdateBounds()SpriteManager
windingSpriteManager

Generated on Thu Sep 8 16:31:17 2011 for EZ GUI by  doxygen 1.6.1