UVAnimation_Auto Member List
This is the complete list of members for
UVAnimation_Auto, including all inherited members.
ANIM_END_ACTION enum name | UVAnimation | |
AppendAnim(SPRITE_FRAME[] anim) | UVAnimation | |
BuildUVAnim(SpriteRoot s) | UVAnimation_Auto | |
UVAnimation.BuildUVAnim(Vector2 start, Vector2 cellSize, int cols, int rows, int totalCells) | UVAnimation | |
BuildWrappedUVAnim(Vector2 start, Vector2 cellSize, int cols, int rows, int totalCells) | UVAnimation | |
BuildWrappedUVAnim(Vector2 start, Vector2 cellSize, int totalCells) | UVAnimation | |
cols | UVAnimation_Auto | |
framerate | UVAnimation | |
GetCurPosition() | UVAnimation | |
GetCurrentFrame() | UVAnimation | |
GetDuration() | UVAnimation | |
GetFrame(int frame) | UVAnimation | |
GetFrameCount() | UVAnimation | |
GetFramesDisplayed() | UVAnimation | |
GetLength() | UVAnimation | |
index | UVAnimation | |
loopCycles | UVAnimation | |
loopReverse | UVAnimation | |
name | UVAnimation | |
onAnimEnd | UVAnimation | |
pixelsToNextColumnAndRow | UVAnimation_Auto | |
Reset() | UVAnimation | |
rows | UVAnimation_Auto | |
SetAnim(SPRITE_FRAME[] anim) | UVAnimation | |
SetAnim(TextureAnim anim, int idx) | UVAnimation | |
SetClipPosition(float pos) | UVAnimation | |
SetCurrentFrame(int f) | UVAnimation | |
SetPosition(float pos) | UVAnimation | |
start | UVAnimation_Auto | |
StepDirection | UVAnimation | |
totalCells | UVAnimation_Auto | |