SpriteManager 2
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ISpritePackable.cs
1 //-----------------------------------------------------------------
2 // Copyright 2011 Brady Wright and Above and Beyond Software
3 // All rights reserved
4 //-----------------------------------------------------------------
5 
6 
7 using UnityEngine;
8 using System.Collections;
9 
10 
11 // Interface for packable sprite-based objects.
12 public interface ISpritePackable
13 {
14  GameObject gameObject
15  {
16  get;
17  }
18 
19  TextureAnim[] States
20  {
21  get;
22  set;
23  }
24 
26  {
27  get;
28  }
29 
30  Color Color
31  {
32  get;
33  set;
34  }
35 
36  bool SupportsArbitraryAnimations
37  {
38  get;
39  }
40 }