, including all inherited members.
  | AddAnimation(UVAnimation anim) | PackedSprite |  | 
  | AddSpriteResizedDelegate(SpriteResizedDelegate del) | SpriteBase |  | 
  | Aggregate(PathFromGUIDDelegate guid2Path, LoadAssetDelegate load, GUIDFromPathDelegate path2Guid) | PackedSprite |  [virtual] | 
  | SpriteBase.Anchor | SpriteRoot |  | 
  | anchor | SpriteRoot |  | 
  | ANCHOR_METHOD enum name | SpriteRoot |  | 
  | Animating | SpriteBase |  | 
  | animations | AutoSpriteBase |  | 
  | AnimCompleteDelegate(SpriteBase sprite) | SpriteBase |  | 
  | AnimFrameDelegate(SpriteBase sprite, int frame) | SpriteBase |  | 
  | autoResize | SpriteRoot |  | 
  | bleedCompensation | SpriteRoot |  | 
  | BottomRight | SpriteRoot |  | 
  | CalcPixelToUV() | SpriteRoot |  | 
  | CalcSize() | SpriteRoot |  | 
  | Clear() | AutoSpriteBase |  [virtual] | 
  | Clipped | SpriteRoot |  | 
  | ClippingRect | SpriteRoot |  | 
  | SpriteBase.Color | SpriteRoot |  | 
  | color | SpriteRoot |  | 
  | Copy(SpriteRoot s) | PackedSprite |  | 
  | SpriteRoot.Copy(SpriteRoot s) | SpriteRoot |  [virtual] | 
  | CopyAll(SpriteRoot s) | AutoSpriteBase |  [virtual] | 
  | Create(string name, Vector3 pos) | PackedSprite |  [static] | 
  | Create(string name, Vector3 pos, Quaternion rotation) | PackedSprite |  [static] | 
  | CurAnimIndex | SpriteBase |  | 
  | defaultAnim | SpriteBase |  | 
  | DefaultFrame | PackedSprite |  | 
  | Delete() | SpriteBase |  [virtual] | 
  | DoAnim(int index) | AutoSpriteBase |  | 
  | DoAnim(string name) | AutoSpriteBase |  | 
  | DoAnim(UVAnimation anim) | AutoSpriteBase |  | 
  | doNotTrimImages | AutoSpriteBase |  | 
  | DoNotTrimImages | AutoSpriteBase |  | 
  | drawLayer | SpriteRoot |  | 
  | GetAnim(string name) | AutoSpriteBase |  | 
  | GetCenterPoint() | SpriteRoot |  | 
  | GetCurAnim() | AutoSpriteBase |  | 
  | GetStateIndex(string stateName) | AutoSpriteBase |  [virtual] | 
  | GetUVs() | SpriteRoot |  | 
  | GetVertices() | SpriteRoot |  | 
  | height | SpriteRoot |  | 
  | Hide(bool tf) | SpriteBase |  [virtual] | 
  | hideAtStart | SpriteRoot |  | 
  | ignoreClipping | SpriteRoot |  | 
  | ImageSize | SpriteRoot |  | 
  | IsAnimating() | SpriteBase |  | 
  | IsHidden() | SpriteRoot |  | 
  | Managed | SpriteRoot |  | 
  | managed | SpriteRoot |  | 
  | manager | SpriteRoot |  | 
  | offset | SpriteRoot |  | 
  | PauseAnim() | SpriteBase |  | 
  | persistent | SpriteRoot |  | 
  | PixelCoordToUVCoord(Vector2 xy) | SpriteRoot |  | 
  | PixelCoordToUVCoord(int x, int y) | SpriteRoot |  | 
  | pixelPerfect | SpriteRoot |  | 
  | PixelSize | SpriteRoot |  | 
  | PixelSpaceToUVSpace(Vector2 xy) | SpriteRoot |  | 
  | PixelSpaceToUVSpace(int x, int y) | SpriteRoot |  | 
  | plane | SpriteRoot |  | 
  | PlayAnim(UVAnimation anim, int frame) | AutoSpriteBase |  | 
  | PlayAnim(UVAnimation anim) | AutoSpriteBase |  | 
  | PlayAnim(int index, int frame) | AutoSpriteBase |  | 
  | PlayAnim(int index) | AutoSpriteBase |  [virtual] | 
  | PlayAnim(string name, int frame) | AutoSpriteBase |  | 
  | PlayAnim(string name) | AutoSpriteBase |  [virtual] | 
  | PlayAnimInReverse(UVAnimation anim) | AutoSpriteBase |  | 
  | PlayAnimInReverse(UVAnimation anim, int frame) | AutoSpriteBase |  | 
  | PlayAnimInReverse(int index) | AutoSpriteBase |  [virtual] | 
  | PlayAnimInReverse(int index, int frame) | AutoSpriteBase |  | 
  | PlayAnimInReverse(string name) | AutoSpriteBase |  [virtual] | 
  | PlayAnimInReverse(string name, int frame) | AutoSpriteBase |  | 
  | playAnimOnStart | SpriteBase |  | 
  | RemoveSpriteresizedDelegate(SpriteResizedDelegate del) | SpriteBase |  | 
  | RenderCamera | SpriteRoot |  | 
  | RevertToStatic() | SpriteBase |  | 
  | SetAnchor(ANCHOR_METHOD a) | SpriteRoot |  | 
  | SetAnimCompleteDelegate(AnimCompleteDelegate del) | SpriteBase |  | 
  | SetAnimFrameDelegate(AnimFrameDelegate del) | SpriteBase |  | 
  | SetBleedCompensation(float x, float y) | SpriteRoot |  | 
  | SetBleedCompensation(Vector2 xy) | SpriteRoot |  | 
  | SetCamera() | SpriteRoot |  | 
  | SetCamera(Camera c) | SpriteRoot |  [virtual] | 
  | SetColor(Color c) | SpriteRoot |  [virtual] | 
  | SetCurFrame(int index) | AutoSpriteBase |  | 
  | SetDrawLayer(int layer) | SpriteRoot |  | 
  | SetFrameInfo(SPRITE_FRAME fInfo) | SpriteRoot |  | 
  | SetFramerate(float fps) | SpriteBase |  | 
  | SetMaterial(Material mat) | SpriteRoot |  | 
  | SetOffset(Vector3 o) | SpriteRoot |  | 
  | SetPlane(SPRITE_PLANE p) | SpriteRoot |  | 
  | SetSize(float w, float h) | SpriteRoot |  [virtual] | 
  | SetSpriteResizedDelegate(SpriteResizedDelegate del) | SpriteBase |  | 
  | SetState(int index) | AutoSpriteBase |  [virtual] | 
  | SetTexture(Texture2D tex) | SpriteRoot |  | 
  | Setup(float w, float h) | AutoSpriteBase |  | 
  | Setup(float w, float h, Material material) | AutoSpriteBase |  | 
  | SpriteBase.SetUVs(Rect uv) | SpriteRoot |  | 
  | SetUVsFromPixelCoords(Rect pxCoords) | SpriteRoot |  | 
  | SetWindingOrder(WINDING_ORDER order) | SpriteRoot |  | 
  | SPRITE_PLANE enum name | SpriteRoot |  | 
  | SpriteResizedDelegate(float newWidth, float newHeight, SpriteRoot sprite) | SpriteRoot |  | 
  | States | PackedSprite |  | 
  | staticTexPath | PackedSprite |  | 
  | StopAnim() | AutoSpriteBase |  [virtual] | 
  | textureAnimations | PackedSprite |  | 
  | TopLeft | SpriteRoot |  | 
  | TruncateBottom(float pct) | SpriteRoot |  [virtual] | 
  | TruncateLeft(float pct) | SpriteRoot |  [virtual] | 
  | TruncateRight(float pct) | SpriteRoot |  [virtual] | 
  | TruncateTop(float pct) | SpriteRoot |  [virtual] | 
  | Unclip() | SpriteRoot |  [virtual] | 
  | UnclippedBottomRight | SpriteRoot |  | 
  | UnclippedTopLeft | SpriteRoot |  | 
  | UnpauseAnim() | AutoSpriteBase |  | 
  | Untruncate() | SpriteRoot |  [virtual] | 
  | UpdateCamera() | SpriteRoot |  | 
  | UpdateUVs() | SpriteRoot |  [virtual] | 
  | width | SpriteRoot |  | 
  | winding | SpriteRoot |  | 
  | WINDING_ORDER enum name | SpriteRoot |  |