, including all inherited members.
| Anchor | SpriteRoot | |
| anchor | SpriteRoot | |
| ANCHOR_METHOD enum name | SpriteRoot | |
| autoResize | SpriteRoot | |
| bleedCompensation | SpriteRoot | |
| BottomRight | SpriteRoot | |
| CalcPixelToUV() | SpriteRoot | |
| CalcSize() | SpriteRoot | |
| Clear() | SimpleSprite | [virtual] |
| Clipped | SpriteRoot | |
| ClippingRect | SpriteRoot | |
| Color | SpriteRoot | |
| color | SpriteRoot | |
| Copy(SpriteRoot s) | SimpleSprite | |
| SpriteRoot.Copy(SpriteRoot s) | SpriteRoot | [virtual] |
| Create(string name, Vector3 pos) | SimpleSprite | [static] |
| Create(string name, Vector3 pos, Quaternion rotation) | SimpleSprite | [static] |
| Delete() | SpriteRoot | [virtual] |
| drawLayer | SpriteRoot | |
| GetCenterPoint() | SpriteRoot | |
| GetStateIndex(string stateName) | SimpleSprite | [virtual] |
| GetUVs() | SpriteRoot | |
| GetVertices() | SpriteRoot | |
| height | SpriteRoot | |
| Hide(bool tf) | SpriteRoot | [virtual] |
| hideAtStart | SpriteRoot | |
| ignoreClipping | SpriteRoot | |
| ImageSize | SpriteRoot | |
| IsHidden() | SpriteRoot | |
| lowerLeftPixel | SimpleSprite | |
| Managed | SpriteRoot | |
| managed | SpriteRoot | |
| manager | SpriteRoot | |
| offset | SpriteRoot | |
| persistent | SpriteRoot | |
| PixelCoordToUVCoord(Vector2 xy) | SpriteRoot | |
| PixelCoordToUVCoord(int x, int y) | SpriteRoot | |
| pixelDimensions | SimpleSprite | |
| pixelPerfect | SpriteRoot | |
| PixelSize | SpriteRoot | |
| PixelSpaceToUVSpace(Vector2 xy) | SpriteRoot | |
| PixelSpaceToUVSpace(int x, int y) | SpriteRoot | |
| plane | SpriteRoot | |
| RenderCamera | SpriteRoot | |
| SetAnchor(ANCHOR_METHOD a) | SpriteRoot | |
| SetBleedCompensation(float x, float y) | SpriteRoot | |
| SetBleedCompensation(Vector2 xy) | SpriteRoot | |
| SetCamera() | SpriteRoot | |
| SetCamera(Camera c) | SpriteRoot | [virtual] |
| SetColor(Color c) | SpriteRoot | [virtual] |
| SetDrawLayer(int layer) | SpriteRoot | |
| SetFrameInfo(SPRITE_FRAME fInfo) | SpriteRoot | |
| SetLowerLeftPixel(Vector2 lowerLeft) | SimpleSprite | |
| SetLowerLeftPixel(int x, int y) | SimpleSprite | |
| SetMaterial(Material mat) | SpriteRoot | |
| SetOffset(Vector3 o) | SpriteRoot | |
| SetPixelDimensions(Vector2 size) | SimpleSprite | |
| SetPixelDimensions(int x, int y) | SimpleSprite | |
| SetPlane(SPRITE_PLANE p) | SpriteRoot | |
| SetSize(float w, float h) | SpriteRoot | [virtual] |
| SetState(int index) | SimpleSprite | [virtual] |
| SetTexture(Texture2D tex) | SpriteRoot | |
| Setup(float w, float h, Vector2 lowerleftPixel, Vector2 pixeldimensions) | SimpleSprite | |
| Setup(float w, float h, Vector2 lowerleftPixel, Vector2 pixeldimensions, Material material) | SimpleSprite | |
| SetUVs(Rect uv) | SpriteRoot | |
| SetUVsFromPixelCoords(Rect pxCoords) | SpriteRoot | |
| SetWindingOrder(WINDING_ORDER order) | SpriteRoot | |
| SPRITE_PLANE enum name | SpriteRoot | |
| SpriteResizedDelegate(float newWidth, float newHeight, SpriteRoot sprite) | SpriteRoot | |
| TopLeft | SpriteRoot | |
| TruncateBottom(float pct) | SpriteRoot | [virtual] |
| TruncateLeft(float pct) | SpriteRoot | [virtual] |
| TruncateRight(float pct) | SpriteRoot | [virtual] |
| TruncateTop(float pct) | SpriteRoot | [virtual] |
| Unclip() | SpriteRoot | [virtual] |
| UnclippedBottomRight | SpriteRoot | |
| UnclippedTopLeft | SpriteRoot | |
| Untruncate() | SpriteRoot | [virtual] |
| UpdateCamera() | SpriteRoot | |
| UpdateUVs() | SpriteRoot | [virtual] |
| width | SpriteRoot | |
| winding | SpriteRoot | |
| WINDING_ORDER enum name | SpriteRoot | |